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3ds max 7 Box image
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Normal Maps 380,000 Polygons (wireframe & shaded)
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Normal Maps 2,000 Polygons (wirefreame & shaded)
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Normal Maps top view - 380,000 Polygons (wireframe & shaded)
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Normal Maps top view - 2,000 Polygons (wireframe & shaded)
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Skin Wrap allows artists to easily attach clothing and props to pre-existing character animations and rigs
©Prince of Persia image courtesy of Ubisoft
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Projection Map - Project mapping coordinates and other vertex channel information between any two objects
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mental ray 3.3 sub-surface scattering brings superb realism to skin, wax, plastics, and other translucent materials
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Progressively morph skin deformations based on the rotations of any joint
©Prince of Persia image courtesy of Ubisoft
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Easily build unified animation interfaces for all character parameters
©Prince of Persia image courtesy of Ubisoft
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